Assistant Professor, Game Art and Technical Art
Ryan Bown received his BFA in sculpture from Brigham Young University in 2008 and his MFA in Entertainment Arts and Engineering from the University of Utah in 2012. Prior to working in the games industry, he devoted a decade to creating and showing Fine Art works at Galleries and Museums throughout the United States and abroad. Having a love for art and videogames, Bown decided to fuse the two passions together. Over the past five years, he has worked on half a dozen published games, inclding EIRE and Disney Infinity. At the University of Utah, he teaches modeling, texturing and Art in the Unreal Engine.