How to Play and Teach the Pokemon Trading Card Game | Covenant

Learning Pokemon TCG is a series of blogs and videos that teaches you everything you need to know to start playing ! This series is updated regularly to ensure all information is accurate .
The Pokemon TCG is an fabulously easy game to learn, and it ’ s deserving doing no matter your age or experience – because it ’ s fabulously fun. The Pokemon YouTube groove created a series of quick, helpful videos to teach you everything you need to know about the basic rules of the game. Those videos are below, along with our text-based summaries that contain a bite more detail so you can reference them later without rewatching an integral video recording .

The starting version of a Pokemon is known as a basic Pokemon, like this Pikachu.

There are several important elements along the top of each card:

  1. Starting on the left, the word ‘basic’ indicates this is a basic Pokemon.
  2. Next to the word basic is the name of the Pokemon, in this case Pikachu.
  3. On the top-right, the HP (hit points) next to the number 60 indicates how much damage the Pokemon can take before being knocked out.
  4. To the right of the HP is the energy type of the Pokemon, in this case Lightning.

There are respective significant elements along the top of each card : Below the artwork of the Pokemon, you will find a list of attacks. Like in the digital game, you get to choose one of these attacks to perform each round. This Pikachu has two attacks, Tail Whap and Spark. To the correct of each attack is the sum of price the attack does to your opponent ’ s active Pokemon. In this casing, Tail Whap would do 10 damage, and your opposition would put a token indicating 10 damage on their active Pokemon .
To the exit of each attack is the energy cost. This indicates the number and kind of energy cards that need to be attached to a Pokemon in order for it to use that attack. You can play one energy per turn from your hand by attaching it to one of your Pokemon. Below are the diverse energy types found in the game .
The icon to the left of the Tail Whap attack is called colorless, meaning you can use any energy type to perform this attack. Spark, on the other hand, requires at least one lightning energy and one energy of any kind to be attached to Pikachu in order to use the attack. Note, performing an attack does not mean you have to remove that much energy to use it – you just have to have it attached.
The icon to the leave of the Tail Whap attack is called, meaning you can use any energy type to perform this attack. Spark, on the early hand, requires at least one lightning energy and one energy of any kind to be attached to Pikachu in order to use the fire. note, performing an attack does not mean you have to remove that much energy to use it – you barely have to have it attached. Some attacks, like Spark, have extra textbook under the identify of the attack. Any time you perform an attack with textbook under it, follow the directions stated when you perform the fire. In this subject, Pikachu gets to do 10 wrong to one of your adversary ’ second benched Pokemon ( discussed late ) when it performs that fire .
When you deal damage to an adversary ’ mho Pokemon peer to or greater than its remaining HP, it is knocked out. When a Pokemon is knocked out, move it and all cards attached to it to your discard pile. When you knock out one of your opponent ’ mho Pokemon, you get to draw one of your 6 choice cards. Once you draw all 6 of your prize cards you win the game !

Each actor brings their own unique pack of cards of precisely 60 cards to a game of the Pokemon TCG. When you are setting up for a game, shuffle your deck and home it to the circus tent veracious of your toy area .
At the beginning of each game, you draw 7 cards. This is known as your starting hand. From your starting hand, you ’ ll put a basic Pokemon into your active Pokemon spot and up to five onto your judiciary. notice, all of these Pokemon are placed face down .
If you don ’ t have any basic Pokemon in your starting bridge player, shuffle your hand back into your deck and draw a newly starting handwriting. You repeat this until you have at least one basic Pokemon in your starting hand. Your adversary gets to draw one extra calling card every time you repeat this process, so stool certain you have adequate basic Pokemon in your deck when you ’ ra build it !
Before starting a game, place the top 6 cards from your deck facedown to the leftover of the play area. These are known as your prize cards. every time your knock out an opponent ’ s Pokemon, you get to choose a facedown loot card to put into your hand ( without looking at what it is foremost ). once you have drawn all 6 of your pry cards, you win !
To start a bet on, flip a coin to determine the first player. Both players now reveal all of their begin basic Pokemon by flipping them face up .
Below is an example of a pretty standard starting frame-up .
Now, on each turn, you will follow these steps:

  1. Draw a card.
  2. Do any of the following in any order, as many times as you’d like: Play a Pokemon, evolve a Pokemon, attach an energy card to a Pokemon, play a trainer card, retreat your active Pokemon, and/or use a Pokemon’s ability.
  3. Attack your opponent’s active Pokemon with your active Pokemon. This ends your turn.

now, on, you will follow these steps : Two things to note here – you lose the game  if you have no cards to draw at the start of your turn, and if your bench is full moon, you can not play more basic Pokemon .
If, during either player ’ south turn, your active Pokemon is knocked out ( normally by an adversary ’ mho attack ), that Pokemon and all of its attach cards are discarded and you must choose a Pokemon from your bench to immediately become your new active Pokemon. If you cannot declare a new active Pokemon from your bench, you lose the game.

As your active Pokemon takes damage and gets closer to being knocked out, you may want to pull it bet on and replace it with a different Pokemon from your judiciary. Doing so is called retreating.

If you look at the bottom right of Mewtwo, you’ll notice the words retreat cost above three colorless energy symbols. This indicates the amount and type of energy you must discard from a Pokemon in order to move them to your bench. When you move a Pokemon to your bench, select one of your benched Pokemon to become your active Pokemon.
If you look at the bottomland right of Mewtwo, you ’ ll notice the wordsabove three colorless energy symbols. This indicates the sum and type of energy you mustfrom a Pokemon in orderliness to move them to your bench. When you move a Pokemon to your bench, select one of your bench Pokemon to become your active Pokemon. To the left of the retreat monetary value, notice the words weakness and resistance. If a Pokemon has a helplessness, they take double the damage from attacks by Pokemon of the match type ( that is, if the attack Pokemon has the coordinated symbol on the top right of their card ). If they have a resistance, they reduce the total price taken from Pokemon of that type by 20 damage .
Along with playing additional basic Pokemon on your turn, you can play evolutions of your basic Pokemon! You can play a Stage 1 Pokemon on top of the corresponding basic Pokemon and a Stage 2 Pokemon on top of a corresponding Stage 1 Pokemon. This is called evolving your Pokemon. When you evolve a Pokemon, all attached energy and any damage on the previous version of the Pokemon remain with the evolved Pokemon.
Along with playing extra basic Pokemon on your turn, you can play evolutions of your basic Pokemon ! You can play a stage 1 Pokemon on top of the correspond basic Pokemon and a stage 2 Pokemon on top of a corresponding stage 1 Pokemon. This is calledyour Pokemon. When you evolve a Pokemon, all attached energy and any damage on the former translation of the Pokemon stay with the evolve Pokemon. note, you can not evolve a Pokemon on the like change state that it enters play. This means that if you evolved Charmander into Charmeleon, you would have to wait another turn before you could evolve Charmeleon into Charizard .

Along with Pokemon and energy cards, decks besides include Trainer cards. There are respective types of trainer cards, including items, tools, supporters, and stadiums .
Items usually have an immediate effect and then are placed in your discard pile. On your turn, you can play as many items as you like!
normally have an immediate effect and then are placed in your discard pile. On your turn, you can play as many items as you like ! Tools attach to your Pokemon and stay in play. While you can play deoxyadenosine monophosphate many in one turn as you would like, each Pokemon can only have one tool attached to them .
Supporter cards function like items, in that they normally have an contiguous impression and are then placed in your discard pile. The caution is that you can only play one Supporter card per turn .
Stadium cards generally impact both players and stay in bet indefinitely or until they are replaced. There can only be one stadium card in play at a time, and when either musician plays a new stadium, the previous stadium is put in its owner ’ s discard pile. Like Supporter cards, you can only play one Stadium card per turn.

There are 5 particular conditions in Pokemon, including asleep, burned, confused, paralyzed, and poisoned. These conditions are most often applied to a Pokemon as a solution of an approach. Whenever a Pokemon retreats to your bench, all special conditions are removed .
When a Pokemon is asleep, indicate it with with a token or by turning the card to the left. While a Pokemon is asleep, they can not attack or retreat ( unless a Trainer poster or another Pokemon ’ s ability retreats them ). After your turn, flip a coin. If heads, your Pokemon wakes up. If tails, they stay asleep .
When a Pokemon is burned, indicate it with a token. At the end of every turn ( yours and your adversary ’ sulfur ), all burn off Pokemon take 20 damage. After taking damage from this condition, flip a coin. If heads, your Pokemon is no long burned. otherwise, your Pokemon remains burned until it retreats .
When a Pokemon is confused, indicate it by turning the card top down. broken Pokemon must flip a mint after they declare an attack. If heads, the attack happens as normal. If tails, the attack is canceled and the attack Pokemon takes 30 damage alternatively ! This condition remains until your Pokemon is retreated or becomes Asleep or Paralyzed .
When a Pokemon is paralyzed, indicate it with a nominal or by turning the wag to the correct. While a Pokemon is paralyzed, they can not attack or retreat on their following change by reversal. This condition is removed at the end of your turn .
When a Pokemon is poisoned, indicate it with a token. While poisoned, a Pokemon takes 10 damage between each call on. This stipulate remains until your Pokemon retreat .

Some Pokemon, like Eevee, have an ability. These abilities have a wide range of effects, so be sure to carefully read the text and follow it directly in order to properly resolve the ability.
Some Pokemon, like Eevee, have an. These abilities have a wide range of effects, so be certain to cautiously read the text and follow it directly in ordering to by rights resolve the ability. And that ’ s it ! now you know the basics of the Pokemon Trading Card Game. It ’ s a relatively childlike but effective system that does an excellent job of creating the feel of being a Pokemon trainer – and at the risk of sounding ancient, this is a feel we all fell in sleep together with during Pokemon Red and Pokemon Blue on Game Boy, and it ’ s good arsenic fun as it used to be .
nowadays that you know how to play the Pokemon TCG, you ’ ll need to start collecting Pokemon cards in orderliness to find the respective Pokemon you want to use ! Join us in the adjacent chapter to learn everything you need to know in order to most efficaciously get the cards you need for your inaugural deck !

source : https://thaitrungkien.com
Category : Tutorial

Related Posts

Trả lời

Email của bạn sẽ không được hiển thị công khai. Các trường bắt buộc được đánh dấu *