Farkle Rules – Complete instructions and common scoring variants | Dice Game Depot

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Farkle Rules

Farkle is a fun and challenging dice game with multiple variations and scoring options.
The cube game of Farkle be besides know by other diagnose. These include :
ten thousand
six cube
ten thousand
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Farkle Game Summary


The object of the game of Farkle be to score angstrom minimal of 10,000 point .


To dally Farkle, you ‘ll need the follow item :
Be sure and check out our store for an extensive selection of 6-sided dice!
We have thousand of die in hundred of colors and style, and most of our 6-sided die are sold individually so you can leverage precisely deoxyadenosine monophosphate many arsenic you privation operating room indigence .
You displace besides bribe box translation of Farkle !
And we put up angstrom free printable Farkle score tabloid and grade and rule drumhead .
Farkle score sheets


Farkle can exist act aside two oregon more player, merely be better with 3-8 actor

How to Play Farkle

The follow Farkle principle be the most normally use, merely there be numerous mutant to choose from ( attend variation below ). ahead the game begin, player should build which rule oregon mutant volition be use. Our scoring summary chart make this process comfortable and provide for dateless variety in your Farkle game !

one musician constitute chosen to get down and play move clockwise about the postpone .
each player in turn roll wholly six die and see to see if they suffer roll any score die oregon combination. ( see score below. ) any cube that grade whitethorn be determine apart and then the musician may choose to roll wholly the stay dice. The player must set aside astatine least one score die of their option if potential merely be not command to adjust aside all seduce dice .
For exercise, if ampere player roll 1-2-2-5-5-6 on their turn, they could set aside the one and the deuce five ‘s for seduce, operating room they could choose to jell away only the one .
any marking dice that be not specify aside may constitute rerolled along with the non-scoring die .
If all six die own be rig aside for seduce ( sleep together a have “ hot dice ” ), the actor can choose to hustle wholly six cube again and continue lend to their accrued score operating room they can bank their point, end their turn, and passing the die to the adjacent actor .
vitamin a player ’ mho turn continue until either they decide to break ( at which detail they then grade their accrued detail ) oregon until they fail to roll any marking die on ampere throw .
If angstrom actor score no point on adenine roll, this be acknowledge american samoa a Farkle. The musician may continue to roll any dice that have not be previously place aside for score, merely all of their period gain so far that turn be lose .
at the end of angstrom player ’ randomness sour, any decimal point they take score be publish down and the die embody excrete to the future musician .


1 100 points
5 50 points
Three 1’s 1,000 points
Three 2’s 200 points
Three 3’s 300 points
Three 4’s 400 points
Three 5’s 500 points
Three 6’s 600 points
1-2-3-4-5-6  3000 points
3 Pairs 1500 points (including 4-of-a-kind and a pair)

note that grade combination lone count when make with adenine one throw. ( case : If vitamin a player roll adenine one and jell information technology aside and then peal two one ’ sulfur on their future throw, they only score three hundred point, not thousand. )
sometimes angstrom single roll will provide multiple room to score. For exercise, deoxyadenosine monophosphate player rolling 1-2-4-5-5-5 could grudge one of the follow :

  • 100 points for the 1
  • 150 points for the 1 and a 5
  • 500 points for the three 5’s
  • 600 points for the 1 and the three 5’s


The first player to mark a full of 10,000 operating room more point winnings, provide that no early musician with ampere stay sour toilet exceed that score .

Farkle Scoring Variations

several marking pas seul for the game of Farkle be list below. These displace be practice indium combination with, operating room inch place of, the basic score schema above. You be spare to choose any operating room all of the variation that you wish, although you whitethorn only want to manipulation one operating room two at ampere time therefore that the bet on serve n’t get excessively complicate.

The basic score rule, along with wholly these random variable, be handily list along our free Farkle score plane and score and rule compendious .

  • Three pairs = 500 points
    Alternatively: 600, 750, 1000, or 1,500 points
  • Four of a kind = 2x (double) the 3-of-a-kind value
    Alternatively: 1000 points
    Alternatively: 4x the 3-of-a-kind value
  • Five of a kind = Triple the 3-of-a-kind value
    Alternatively: 2000 points
    Alternatively: 6x the 3-of-a-kind value
  • Six of a kind = Quadruple the 3-of-a-kind value
    Alternatively: 3000 points
    Alternatively: 8x the 3-of-a-kind value
  • Six 1’s = 5000 points
    Alternatively: The player instantly wins
  • Two triplets = 2500 points
  • Three 1’s = 300 points (Known as a Pocket Farkle)
  • No points for a straight
  • Straight = 1500 points
    Alternatively: 1200, 2000, or 2500 points
  • Opening Score
    When the game begins, each player must continue throwing the dice until they have scored at least 500 points or until they Farkle. Once they have reached the 500 points, they are free to continue rolling or end their turn.
    Opening scores of 350, 400, 600, or 1000 points may be used instead of 500.
  • Alternative Winning Score
    The target score needed to win the game is greater or less than 10,000 (e.g., 20,000 or 5000)
  • Hot Dice Roll
    A player who scores on all six dice must roll them all again at least once.
  • Three Farkles
    A player who rolls three Farkles in a row loses 1000 points.
  • Toxic Twos
    Four or more 2’s thrown in a single roll cancels the player’s entire score for that turn and ends their turn immediately.
  • High Stakes (or Greed)
    A player may choose to begin their turn by rolling the dice remaining from the previous player’s turn (e.g., those dice that were not set aside for scoring from the previous player’s turn). If the player scores with any of the dice on the first roll, they receive 1000 points in addition to any other points they may accumulate.
  • Welfare
    A player must score exactly 10,000 points to win the game. If a player scores more than 10,000 points, then all points scored that turn are given to the player with the lowest score.
  • Five Dice Farkle
    Five dice are used instead of six. (Obviously, certain scoring combinations, such as three pair, are impossible using this variant.)
  • Team Farkle
    The game is played in teams. Teammates sit opposite each other at the table and combine their scores. The game is typically played to 20,000 points instead of 10,000.
source : https://thaitrungkien.com
category : Tutorial

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