With UMass Dartmouth’s concentration in computer game design, you’ll explore a variety of software technologies relevant to games including programming languages, scripting languages, networks, simulation engines, and multimedia design systems.
The creation of computer games involves science, technology, and art.
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Your coursework will address the underlying scientific concepts from computer science and related fields:
- simulation and modeling
- graphics
- artificial intelligence
- real-time processing
- game theory
Faculty in the Computer & Information Science department will introduce you to the art and design principles required to develop usable and engaging games, including software engineering, human/computer interaction, and thematic structure. Graphic design, choreography, music/sound effects, and game aesthetics are also explored. You’ll learn how to create the components that facilitate:
- game detection
- human-computer interaction
- network framework
- artificial intelligence waypoint systems
Ultimately, you’ll be ready to unite all that you’ve learned into one eloquent package: a computer game. You will be prepared for a promising career in the computer game design industry.
For the concentration in computer game design, you’ll complete 29 to 31 credits.
Student success
Matt Mrazik ’20: Concentrating on game design
UMassD’s undergraduate experiences
- Honors College: take advanced courses, pursue research, and be part of a community of scholars
- Study Abroad: earn academic credits and gain a global perspective on your field
- Undergraduate Research: faculty work with students on cutting-edge research projects
- University Studies: gain the benefit of a broad university education to enhance your knowledge and skills